Kelly Mears

KnowledgeDomain 05

Design & Interface

Visual systems, motion, and access.

Notes
37
Links within
139
Links outward
120
Knowledge graph: 84 notes, 259 links.Each dot is a note, sized by how many links it has and colored by topic. Focus or hover a dot to isolate it and its neighbors; activate it to open the note. The graph is a single tab stop: use the arrow keys to move between notes, Home and End for the most and least linked, Enter to open the focused note, and Escape to leave the graph.Ground TruthPlausible MechanismSilent FailureNamingRoot Cause AnalysisFalsifiabilityTaxonomyAccessibilityPlain LanguageEnvironmental StorytellingGame FeelGame AIPrototype TheoryPerformance BudgetGacha MonetizationSoulslikeDocument Object ModelUnit TestDesign SystemDesign TokenMotion DesignComponent StoryProgressive EnhancementSearch Engine OptimizationCompulsion LoopDiegetic InterfacePortalTerror Management TheoryTypographic ScaleColor ContrastFocus ManagementKeyboard NavigationShaderDark ModeHeadless ComponentOKLCHSemantic HTMLStacking ContextTest FixtureIntegration TestReduced MotionTerminal User InterfaceTest DoubleUI PrimitiveVisual Regression TestingAssist ModecontenteditableOpponent Process TheoryUtility-First CSSWeb Font LoadingARIACSS Custom PropertyDispersionFocus TrapHeadless BrowserPolarized LightResponsive BreakpointRSSScoped StylingStructured DataCascadeContainer QueryEasingRhythm GameSubtitlingUncanny ValleyAffordanceSeed DataStaggered AnimationHick's LawWeb ComponentsDark PatternFeature CreepFitts's LawGestalt PrinciplesGrid SystemShadow DOMSkeuomorphismNot Invented HerePostel's LawProgressive DisclosureVariable FontsPhysically Based RenderingKerning

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01

Where it reaches

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The hubs

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Every note