Center of Mass
The single point at which an object's entire mass can be treated as concentrated for the purposes of translational motion.
The center of mass is the point at which an object's mass distribution balances in every direction — equivalently, the single point an object's whole mass can be treated as concentrated at when analyzing its translational motion, no matter how oddly shaped or non-uniform the object actually is. For a symmetric object of uniform density, it sits at the obvious geometric center; for an irregular or unevenly weighted one, it can sit somewhere that isn't even inside the object's own material, as with a boomerang or a doughnut, where the center of mass lies in the empty hole at the middle.
Center of gravity is a closely related but distinct concept: the point where gravity's net effect can be considered to act. In a uniform gravitational field — true for essentially every terrestrial engineering purpose — the two coincide exactly, which is why the terms get used interchangeably in practice; they diverge only for objects large enough that gravity's strength meaningfully differs across their extent.
Stability against tipping is a center-of-mass question: an object tips when its center of mass moves horizontally past its base of support, which is why a wide stance and a low center of mass both improve stability, and why a Weeble toy's weighted rounded bottom makes it self-right — any tip raises its center of mass, so gravity always pulls it back down to the low-energy upright position.
A tumbling body, no matter how it's thrown, always rotates about its own center of mass — a wrench spinning through the air rotates around that one point even while the wrench as a whole follows a parabolic arc, the two motions (translation of the center of mass, rotation about it) being fully independent — gravity bends the center of mass's path but exerts no torque about it, so the spin carries on unchanged.
See also4
Torque
The rotational counterpart to force — how strongly a force twists an object about a pivot rather than pushing it in a line.
Matter & Energy4 connections
Buoyancy
An object immersed in a fluid feels an upward force equal to the weight of the fluid it displaces, regardless of the object's own weight.
Matter & Energy5 connections
Terminal Velocity
The constant speed a falling object reaches once drag force grows large enough to exactly cancel gravity.
Matter & Energy5 connections
Inertial Frame of Reference
A coordinate system in which an undisturbed body moves at constant velocity, and none is privileged.
Matter & Energy13 connections
Linked from3
- BuoyancyMatter & Energy
An object immersed in a fluid feels an upward force equal to the weight of the fluid it displaces, regardless of the object's own weight.
- Terminal VelocityMatter & Energy
The constant speed a falling object reaches once drag force grows large enough to exactly cancel gravity.
- TorqueMatter & Energy
The rotational counterpart to force — how strongly a force twists an object about a pivot rather than pushing it in a line.